Wednesday, May 9, 2012

You Say Animation I Say Animation vs. Cameraless Animation

You Say Animation I Say Animation went in depth describing the culture and drama in which Animation techniques were invented and how they reacted to culture. Cameraless Animation is purely about the crafts. It describes in detail how each method works and how we can create our own. It gives advice to those who have no experience with animation and want to learn. You Say Animation I Say Animation had interesting stories about history. I found it funny that they criticized Hannah Barbera cartoons because I enjoy them very much. They do not push the limits of animation but they are conceptually well done. I noticed that the Cameraless Animation article must be outdated because they wrote that the general aspect ratio for computers is 4:3. That is is clearly not correct. Our culture has adopted widescreen because it is easier to view and is more natural. A 16:9 aspect ratio is todays standard.
Both of these articles touch on the different Animation techniques throughout history. They both explain how they work. The techniques of the past still are relevant to today because we can now apply their concepts to contemporary computer based animation. Each technique was probably created in inspiration of the techniques before it. This is why knowing these already valid techniques can help us create new ones in the future. Applying our work to the real world is important. Knowing how the human eye perceives images drastically effects the work we produce. Our work is made for the human eye.

4 comments:

  1. I think that camera less techniques are relevant today to contrast contemporary versus traditional work. There is something about the amount of time and effort that goes into traditional pieces, as almost anything you want to create can be done much faster digitally. Process really shows through in handmade pieces. I fully agree that the traditional techniques can be applied to computer based animation today, and it is obvious where they got their roots!

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  2. I thought it was nice to get a little bit of history of animation as a precursor to our projects. There is something really intriguing about the process behind a lot of these techniques. Also, thinking about your work, I think that the integration of tedious, process-based photography and new software and technology creates a really dynamic and interesting medium. It's awesome to be able to use some formal techniques and new technology to create a fusion of photography, film and even elements of theater.

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  3. The dates of the publications were rather funny when reading about different techniques and computer animation. The fidelity level and ease of production for more traditional and digital methods have changed drastically in the last 10 years. However I do believe with their criticism of Hana Barbara (loved their cartoons) that they would utterly scoff at current generation animation.

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  4. I think it is very interesting how the human eye can adapt to a certain screen size like widescreen. I remember on television when they started making films widescreen, how weird it was at first.

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